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7
Candies
20
kg
8
Sleeping bags (one for each crew
member)
9
Missile launcher with a set of signal
rockets
8 kg
1
0
Tent 10-seat
20
kg
1
1
Cylinder with oxygen
50
kg
1
2
Set
of geographical maps
25
kg
1
3
Can with drinking water
20 l
1
4
Transistor radio receiver
3 kg
1
5
Inflatable rubber boat
25
kg
After 5 minutes the ball began to fall with the same, very high
speed. The whole crew gathered in the center of the basket in order to
discuss the situation. It is necessary to decide what and in what
sequence to throw overboard.
Your task is to decide what should be discarded and in what
order. But first, make this decision yourself. To do this, you need to
take a sheet of paper, rewrite the list of items and things, and then on
the right side next to each name put a serial number corresponding to
the significance of the subject, judging roughly like this: "In the first
place I will put a set of cards, because it is not needed at all The
second - a balloon with oxygen, the third - candy, etc. ".
When determining the significance of objects and things, i.e. The
order in which you will get rid of them should be borne in mind that
everything is thrown out, not part, that is, All the sweets, not half.
When you make an individual decision, you need to gather in the
center (in a circle) and start developing a group solution, guided by
the following rules:
1) any member of the
crew can express their opinion;
2) the number of statements of one person is not limited;
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3) the decision is made when all members of the crew vote for it
without exception;
4) if at least one object to the adoption of this decision, it is not
accepted, and the group should seek a different way out;
5) decisions must be made with respect to the whole list of items
and things.
The time that is available to the crew is unknown. How long will
the fall continue? In many ways, it depends on how quickly you make
decisions. If the crew unanimously votes to drop an item, it is
considered to be thrown out, and this can slow down the ball.
I wish you successful work. The main thing is to stay alive. If you
can
not agree, you will break. Remember this! "
Recommendations to the presenter. It is necessary to explain in
great detail to the participants all the rules and describe the situation in
which the crew turned out to be. In this case, you can show your own
imagination, based on the characteristics of the composition of the
group. It is necessary to answer all questions, but do not prompt a way
out of the situation. It must be found by the students themselves.
During the work, the facilitator does not interfere in the discussion
process and does not answer the questions of the participants, but only
monitors the implementation of the rules, especially voting.
Time to play: 20 - 25 minutes. But you can also increase the time
if the group is very sluggishly included in the discussion, especially at
the initial stage. You can reduce the time to 17 - 18 minutes, if she
immediately very actively joined the work. If the group has managed
to take all 15 decisions at 100% voting, we should congratulate
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