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This soft robotic gripper can screw in your light bulbs for you



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Английский язык - Технологии и инновации (1)

This soft robotic gripper can screw in your light bulbs for you 
How many robots does it take to screw in a light bulb? The answer: just one, 
assuming you're talking about a new robotic gripper developed by engineers
at the 
University of California San Diego. 
The engineering team has designed and built a gripper that can pick up 
and manipulate objects without needing to see them and needing to be 
trained. The gripper is unique because it brings together three different ca-
pabilities. It can twist objects; it can sense objects; and it can build models 
of the objects it’s manipulating. This allows the gripper to operate in low 
light and low visibility conditions, for example. 
The engineering team, led by Michael T. Tolley, a roboticist at the Ja-
cobs School of Engineering at UC San Diego, presented the gripper at the 
International Conference on Intelligent Robots and Systems (or IROS) Sept. 
24 to 28 in Vancouver, Canada. 
Researchers tested the gripper on an industrial Fetch Robotics robot and 
demonstrated that it could pick up, manipulate and model a wide range of 
objects, from lightbulbs to screwdrivers. 
“We designed the device to mimic what happens when you reach into 
your pocket and feel for your keys,” said Tolley. 
The gripper has three fingers. Each finger is made of three soft flexible 
pneumatic chambers, which move when air pressure is applied. This gives 
the gripper more than one degree of freedom, so it can actually manipulate 


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the objects it’s holding. For example, the gripper can turn screwdrivers, 
screw in lightbulbs and even hold pieces of paper, thanks to this design. 
In addition, each finger is covered with a smart, sensing skin. The skin 
is made of silicone rubber, where sensors made of conducting carbon nano-
tubes are embedded. The sheets of rubber are then rolled up, sealed and 
slipped onto the flexible fingers to cover them like skin. 
The conductivity of the nanotubes changes as the fingers flex, which al-
lows the sensing skin to record and detect when the fingers are moving and 
coming into contact with an object. The data the sensors generate is trans-
mitted to a control board, which puts the information together to create a 3D 
model of the object the gripper is manipulating. It’s a process similar to a 
CT scan, where 2D image slices add up to a 3D picture. 
The breakthroughs were possible because of the team's diverse expertise 
and their experience in the fields of soft robotics and manufacturing, Tolley 
said. 
Next steps include adding machine learning and artificial intelligence to 
data processing so that the gripper will actually be able to identify the ob-
jects it's manipulating, rather than just model them. Researchers also are 
investigating using 3D printing for the gripper's fingers to make them more 
durable. 
Materials provided by University of California - San Diego:
https://www.sciencedaily.com/releases/2017/10/171010114614.htm 
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